General Help

Help Shortcut: F1

Epic Toolbag provides several shortcuts to improve your workflow. See which ones specifically you can use by accessing the Tools panel.

  • Tool Glossary: Understand once and for all each function within the Epic Toolbag.

All Functions

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Shader / Tools / Material

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Material and Style Editor, configure all Node Editor functions in one place.

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Shader / Tools / Modifiers

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Select the Modifiers allowed in the Addon, as listed in the image.

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Shader / Tools / FX

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Select the FX Effects presets included in the Addon with the mouse.

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Shader / Auto-Remesh

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Select Auto-remesh and make any necessary adjustments to your object's geometry.

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Shader / UV Mapping

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Select UV mapping to easily access the UV of your object. Switch Tab to Editor, to see more function of this tab.

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Shader / Import Tabs

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Select Imports tabs to import the files allowed in the addon: OBJ, FBX, STL and Blender Files.

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Render / HDRI

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Select a preview of HDRIs by clicking in the center of the image or using the directional arrows, remember to confirm the selection you must click on Apply HDRI

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Render / Set Controls

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To select a camera or light, you must create or select one within the viewport, you must have an active target to make adjustments to the selected object.

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Render / Camera

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With the camera selected you will see the tools in the tab.

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Render / Lights

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With lights selected you will see the tools in the tab.

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Render / Render Tools

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When you click on the Render Tools you will see the tools needed to make a simple Render, for Animation you need to enter the properties of the Blender viewport to Find the specific format.

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